With DLSS 2.0, AI Continues to Revolutionize Gaming (2024)

From in-game physics to animation simulation to AI-assisted broadcasting, artificial intelligence is revolutionizing gaming.

DLSS 2.0, releasing this week in Control and MechWarrior 5: Mercenaries, represents another major advance for AI in gaming.

DLSS 2.0 — A Big Leap in AI Rendering

Powered by dedicated AI processors on GeForce RTX GPUs called Tensor Cores, DLSS 2.0 is an improved deep learning neural network that boosts frame rates while generating beautiful game images.

It gives gamers the performance headroom to maximize ray tracing settings and increase output resolutions.

DLSS 2.0 offers several key enhancements over the original version:

  • Superior Image Quality — DLSS 2.0 offers image quality comparable to native resolution while only having to render one quarter to one half of the pixels. It employs new temporal feedback techniques for sharper image details and improved stability from frame to frame.
  • Great Scaling Across All RTX GPUs and Resolutions — a new AI model more efficiently uses Tensor Cores to execute 2x faster than the original, improving frame rates and removing restrictions on supported GPUs, settings and resolutions.
  • One Network for All Games —The original DLSS required training the AI network for each new game. DLSS 2.0 trains using non-game-specific content, delivering a generalized network that works across games. This means faster game integrations, and ultimately more DLSS games.
  • Customizable Options — DLSS 2.0 offers users three image quality modes (Quality, Balanced and Performance) that control render resolution, with Performance mode now enabling up to a 4x super resolution. (i.e. 1080p → 4K). This means more user choice, and even bigger performance boosts.

In addition to Control and MechWarrior 5, DLSS 2.0 has delivered big performance boosts to Deliver Us The Moon and Wolfenstein: Youngblood.

DLSS 2.0 is now also available to Unreal Engine 4 developers through the DLSS Developer Program that will accelerate deployment in one of the world’s most popular game engines.

RTX Momentum Builds Across the Ecosystem

DLSS is one of several major graphics innovations, including ray tracing and variable rate shading, introduced in 2018 with the launch of our NVIDIA RTX GPUs.

Since then, about 15 million NVIDIA RTX GPUs have been sold. More than 30 major games have been released or announced with ray tracing or NVIDIA DLSS powered by NVIDIA RTX. And ray tracing has been adopted by all major APIs and game engines.

That momentum continues with Microsoft’s announcement last week of DirectX 12 Ultimate, as well as NVIDIA RTX Global Illumination SDK, new tool support for the Vulkan graphics API, and new Photoshop texture tool plugins.

DirectX 12 Ultimate

Last week, Microsoft unveiled DirectX 12 Ultimate, the latest version of the widely used DirectX graphics standard.

DirectX 12 Ultimate codifies NVIDIA RTX’s innovative technologies, including ray tracing, variable rate shading, mesh shading, and texture space shading, as the standard for multi-platform, next-gen games.

Game developers can take full advantage of all these technologies knowing they’ll be compatible with PCs equipped with NVIDIA RTX GPUs and Microsoft’s upcoming Xbox Series X console.

RTX Global Illumination SDK

The NVIDIA RTX Global Illumination SDK, released Monday, gives developers a scalable solution to implement beautiful, ray-traced indirect lighting in games while still achieving performance targets.

The RTX GI SDK is supported on any DirectX raytracing-enabled GPU. It’s an ideal starting point to bring the benefits of ray tracing to more games.

Vulkan Game Developers Get New Tools

NVIDIA also Monday added support for the Vulkan graphics API to two of its most popular game development tools.

Nsight Aftermath, which provides precise information on where GPU crashes occur and why, is now available for the first time for Vulkan.

NVIDIA will also provide Vulkan developers with GPU Trace, a low-level profiler in Nsight Graphics that provides hardware unit metrics and precise timing information

NVIDIA Texture Tools Exporter

The NVIDIA Texture Tools Exporter allows users to create highly compressed texture files that stay small on disk and in memory.

It allows game and app developers to use higher quality textures in their applications, and provides users a smaller, faster, download size.

It’s available as a standalone tool or as an Adobe Photoshop plug-in for game developers and texture artists.

More Advancements for Gamers

Add it all up: DLSS 2.0, support for RTX technologies with DirectX 12 Ultimate, the introduction of the NVIDIA RTX Global Illumination SDK, support for the Vulkan graphics API in more NVIDIA developer tools, as well as more texture tools. The result is more advancements in the hands of more gamers, developers, and creators than ever before.

With DLSS 2.0, AI Continues to Revolutionize Gaming (2024)

FAQs

Does DLSS 2 improve performance? ›

This is incredibly important as 4K gaming monitors become more popular because rendering PC games at that resolution takes a massive amount of computing power. DLSS lightens that load and improves performance.

What does DLSS 2.0 do? ›

DLSS 2.0 is a temporal anti-aliasing upsampling (TAAU) implementation, using data from previous frames extensively through sub-pixel jittering to resolve fine detail and reduce aliasing.

What is the difference between DLSS 2 and 3? ›

DLSS 2 boosted performance to 84 FPS. That's already excellent, but DLSS 3 put the game into overdrive, accelerating the average frame rate to an incredible 136 FPS. That's a 300 percent improvement over native rendering.

Does DLSS 2 increase input lag? ›

Only FSR 3 and DLSS 3 increase input lag. In general FSR 2 and DLSS 2 lower input lag because more real FPS = lower input lag (when comparing native resolution to the upscaled result). The exception being when you are heavily CPU bottlenecked (like using DLSS at 1080 with a high end GPU).

Does DLSS 2.0 work at 1080p? ›

Having played these games extensively using DLSS at 1080p, our opinion remains largely unchanged from our initial experiences with upscaling at this resolution. DLSS is far less effective at 1080p compared to 1440p or 4K, because of how upscaling at this resolution uses a very low render resolution.

How good is DLSS 2.0 Reddit? ›

DLSS (2.0 and up) is too good to be true, except it is true! It's one of the reasons I'm skipping the 3000 series upgrade, I have a 2080S. Let's be honest, it's worth to upgrade from 2080 Super to 3080(S) for 1440p and 4K, but not for the price you have to find from some sketchy person on the internet.

Is DLSS good for competitive gaming? ›

By the logic of “frames win games,” turning on DLSS Frame Generation would give you a competitive edge since we're seeing a higher frame rate.

What does DLSS do for gaming? ›

NVIDIA® DLSS is important for gaming because it allows gamers to enjoy higher resolutions and improved image quality without sacrificing performance. By using artificial intelligence (AI) to upscale lower-resolution images, DLSS provides a more immersive and visually stunning gaming experience.

What are the downsides of DLSS? ›

If you're CPU bottlenecked, DLSS won't increase your framerate much, if at all, because it achieves that increased framerate by lowering the real resolution. You'll still see an upscaled image but without the extra frames. If you're CPU bottlenecked, DLSS won't increase your framerate much, if at all.

Will there be a DLSS 4? ›

Rumor has it that Nvidia plans to announce its RTX 50-series GPUs by the end of the year, with a possible release sometime in early 2025. There's a good chance that DLSS 4.0 will release alongside the new graphics cards, a strategy we saw Nvidia employ with the release of its RTX 40-series GPUs and DLSS 3.

What cards support DLSS 2? ›

Which graphics cards support DLSS?
  • GeForce RTX 2060.
  • GeForce RTX 2060 Super.
  • GeForce RTX 2070.
  • GeForce RTX 2070 Super.
  • GeForce RTX 2080.
  • GeForce RTX 2080 Super.
  • GeForce RTX 2080 Ti.
  • Nvidia TITAN RTX.
Mar 4, 2024

Does DLSS help CPU performance? ›

DLSS reduces load on the gpu and therefore puts more onus on the cpu.

Which GPU can use DLSS 2? ›

You'll need a GPU from the GeForce RTX lineup in order to use any of the Nvidia DLSS features.

How much does DLSS 3 improve performance? ›

does dlss 3 frame generation boost performance in gpu limited scenarios? In 4K it only boost fps maybe 10 or 20 fps while in 1440p it boost fps by about 50 or more.

Is DLSS 2 available for 30 series? ›

This lets you crank up the settings and resolution for an even better visual experience. *Footage captured in 4K on desktop with GeForce RTX 30 Series, DLSS 2 Super Resolution.

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